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Abstract

Agricultural economics has a rich history of using experiments in the classroom to teach applied topics and illustrate how economic theory translates into real-world phenomena. Despite the widespread attention classroom experiments in economics have received, relatively little attention has been devoted to whether and how instructors may use experiments as a teaching tool in the online classroom. We review the essential elements of three popular classroom experiments (public goods, prisoners dilemma, and pit market) and discuss how these experiments may be adapted or used in both the synchronous and asynchronous online classroom. Additionally, we discuss several online platforms and tools to make experimental games accessible with distance learning.

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