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This paper describes and analyzes an innovative intercollegiate strategic agribusiness management simulation designed to amplify the benefits of digital game-based learning (DGBL). Utilizing the Capsim Capstone 2.0 software, the project details the application and structure of competition between undergraduate teams at Michigan State University and South Dakota State University. Analysis of student survey feedback confirms that the intercollegiate format increased student interest and motivation in the simulation project. While intercollegiate competition was supported, students identified key challenges, including limited interuniversity communication, knowledge disparities due to varying course levels, and increased simulation complexity. Based on these insights, practical recommendations and lessons learned are offered for future applications, including facilitating interuniversity communication through virtual platforms and structured meetings, promoting partnerships between courses with similar student profiles, and optimizing simulation settings for clarity. This project demonstrates the strong potential of intercollegiate competition in enhancing DGBL within agricultural and applied economics courses.

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